Tuesday, January 26, 2010
post for week 3
So the first two chapters were pretty easy to understand and take in. The third and fourth chapters were a bit more complex and new to me. In chapter four, they talked about the web site production team. There are a lot of members in this team, and thought they explained each roll well, it’s somewhat ambiguous as to where the writer comes in on all of this. At times they were saying “We’re just giving you this information so you know who your co-workers are in a big process like this” but at other times they were saying “learn some, or all, of these other job areas so you can have more versatility in where you work and who you work with. Chapter four left me thinking about if I should focus on any other skill talked about in this chapter.
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I'm wondering too if I should try to cultivate some of these other skills, especially a necessary and complex one like programming/coding. Compared to some of the rest of the roles in the chapter (like subject matter expert, voice talent/actor, or business strategist, to a lesser extent) that one seems to be the hardest and the most important one to try to figure out. Maybe as an interactive writer, we'll have to be a "jack of all trades", so to speak.
ReplyDeleteif one is interested, it wouldn't hurt to take a few developmental or introductory courses on DreamWeaver or HTML or Flash, etc. in order to exploit one's interactive writing and imaginative skills even more. but that is not to say that that should be a necessary part of one's job as an interactive writer. after all, the concept of the whole production still begins with the writer and his/her main function (i.e., to write a Proposal, Outline/Design, and Script), with or without technology.
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